Ice Dice Demo

 Games and Education  Comments Off on Ice Dice Demo
Nov 232011
 

Ice Dice is a fun game that is easy to play.  It is easy to learn.  Ice Dice is a game that teaces basic critical thinking skill, and strategies.

 

There you have it a great Game from Looney Labs

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Game Review Rezolution From Aberrant Games

 Miniature Game Reviews  Comments Off on Game Review Rezolution From Aberrant Games
Nov 172011
 

Rezolution is a sci-fi skirmish game from Aberrant Games.  It is set in a cyber punk world where corporations effectively rule all.  That theme always seems to lead the game into a “darker tomorrow”. As far as games go, it does a good job of putting fluff into the game.  It also does an excellent job of using simple mechanics  to achieve fast play.  Since it is a skirmish game you do not need  a lot of toys to play the game.

In order to start playing Rezolution you would need to choose a faction. The easiest and most cost effective way to do this is to buy one of the starter boxes.   Each box has quick start rules and about 5 figures.  If you want the rules you can buy a hard copy with the starter or you can download a copy at wargame vault. In other words for about 45.00 you have everything you will ever need to play the game.

There are a few game mechanics I would like to talk about, opposed  rolling,  models and wounds, craft, and hacking.   It is these 4 mechanics that make the game stand apart.   Opposed rolling is the where you shoot or make a melee attack against another model.  When you do this you and your opponent both roll two six sided dice and add the appropriate attribute to determine the victor.  When models get wounded the wound is recorded.  By making this record you track the “strength” of the figure.  As models are wounded they can face death sooner, or fall unconscious.  Craft is the magic and psionic attribute.  It only appears on models that have a magic or psionic ability.  Each model with craft has craft powers defined on the stat card.  Hack is well computer hacking.   It allows for the model to do thing like,  hack robots, and computers.  It also allows two or more hackers to duel on the grid (a network so to speak).   There are other cool mechanics that make this game  even better, but the  mechanics we spoke of are the ones that truly define Rezolution.

The forums are not always bustling with activity, but they are visited frequently.  Further, the owners of the company takes great interest in their players and answers questions on a regular basis.

I give Rezolution a 5.6 out of 7.  You might be wondering the what or the how behind that rating. Well, there is a long story to it, but basically my wife created a calculator that works of some points we decided were important for a game.  I will go into that more at a later date.  the hort story is we look at

  • start up
  • support
  • gameplay
  • fluff

There are  more sub categories to each of those.  you might think a 5.6 is low.   It’s not.  I have been using it for about 5 years now and it is a harsh calculator.  Many games do not get above 3.

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Figure Forge Assembling the Necron Destroyer

 Figure Forge, Warhammer 40K  Comments Off on Figure Forge Assembling the Necron Destroyer
Nov 082011
 

That’s right we are building Necrons.  In this episode of Figure Forge Danny assembles a Necron Destroyer for Warhammer  from Games Workshop.

 

 

 

 

Later this week we should have a couple of the new Necron box kits up for you.

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Nov 022011
 

Box Breaking: Heavy Gear

2 Player Starter

 

In this box breaking we begin our journey into Heavy Gear.  A game world where metal might be the only thing between you and a bullet.

 

 

 

This box set is quite the deal at 67.00

It includes

2 gear kits that retail for about 50.00 and the rules are 45.00.

Check back soon for more Heavy Gear carnage.

 

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Oct 302011
 

Figure Forge Assembling the Khador Juggernaut

 

Danny shows you how to build the Khador heavy Warjack from Privateer Press.   During this demonstration Danny show you how easy use rare earth magnets on your jacks.

 

 

Again thank you for looking.  We would love to hear from you .  Come back soon for our demonstrations on game play.

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Oct 262011
 

  • Names: Ryan Rawlings, Edward Yarrus, Alec Stringer, John Arcadian Matt Solomon
  • Favorite Recipe: BEER!
  • What led to the creation of Silvervine Games
  • How the gang got into gaming
  • The nature of their game system
  • Crazy Characters
  • Gaming Industry Prognostication
  • The Influence of Furries and Anime
  • A Complete Step-by-Step Guide to Creating Your Own Highly
    Successful RPG Product Line
  • Hints on Future Products
  • Con on the Cob Lovin’
  • Conflict Management
  • And What’s Really Under Their Kilts

Hit the “Play” button below for an inside look – into the gaming industry, not their kilts.

 

 

Coblin Player

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Con on the Cob interviews Part 3 Sean Patrick Fannon

 Gaming News, Interviews  Comments Off on Con on the Cob interviews Part 3 Sean Patrick Fannon
Oct 212011
 

SPF is in the House

For our 4th installment We have Sean Patrick Fannon.

 

Sean talks about A LOT OF GOOD STUFF.

  • History
  • Decision made at/about West Point
  • Drive Thru RPG – This is a really good part.  Talks about everything from helping the industry to those who need help with real life.  Yes, this says a lot about gamers.

 


Hottest New Title
Vampire: The Masquerade 20th Anniversary Edition
Vampire: The Masquerade 20th Anniversary Edition
  • Briefly mention self publication in the gaming industry.
  • Speaks of his world Shiantar- and the current expectations he has for it.
  • D20 rant – i am looking for the article he is refereeing to.
  • Silvermeet Productions-Omniverse – Cool stuff is on the horizion.
  • Taco’s

 

This is a really good listen for fans and industry trolls.

You can find Sean at home on google+.

Coblin Player

 

 

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Con on the Cob

 Gaming News  Comments Off on Con on the Cob
Oct 142011
 

Well the first day of Con on The Cob is done.

I am quite surprised at how cool this game convention is.  It packs a lot of surprises.

  • Armie Swekel
  • Mike Varhola
  • Sandra Garity  and more which we will cover in more detail later.

Everyone is jovial and willing to talk.

 

I hope to satr bringing you interviews tomorrow from the con.

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Oct 112011
 
A 1:144 scale HACS-02HG-MPS Grizzly, from Drea...

Image via Wikipedia

Welcome to the Heavy Gear Universe

Whether you are an experienced gamer or you are looking to get started, Heavy Gear is a war-gamer’s dream. It’s set in a universe where the best of the best do battle in big stompy robots. Dream Pod 9 has put together a fantastic collection of miniatures representing all aspects of combined arms warfare centered on “Gears”.  Gears are 15-18 foot tall robots. They are armored and agile carrying tank-like firepower including rockets, auto cannons, lasers and even rail guns. They are capable of inflicting major damage at range while performing martial arts style hand to hand combat.

The setting combines tabletop miniatures with RPG style background. The story takes place on the planet Terra Nova, one of several Earth colony planets. Terra Nova’s poles are temperate but separated by a wide equatorial desert called the Badlands. The North and South wage war across the Badlands while the inhabitants of the Badlands fight for survival and to hold on to their small pieces of inhospitable terrain.

To complicate things further, the forces of Earth have re-appeared to reclaim their colony. The CEF (Colonial Expeditionary Force) is Earth’s strong arm bent on reclamation of the colony planet and all of their resources. There might consists of hover tanks and genetically engineers soldiers called GRELs. After an earlier, failed attempt on Terra Nova, the CEF has set their collective mind and come back with a vengeance.

The combat system for Heavy Gear, which we will discuss in much more detail later, is simple and easy to learn. It is based on opposed rolls (2d6) with simple modifiers. Damage is determined by margin of success and weapon based multipliers. It is an elegant system where every attack counts. Even the lightest attack has the ability to be lethal, giving the exciting feel of real combat.

In addition to the rich storyline, great miniatures, fantastically attractive and well formatted rulebooks, one of the biggest appeals offered by Heavy Gear is the relatively low buy in. A two player starter containing the core rulebook, field guide, dice, a tape measure and 6 gears weighs in at $67. The starter contains everything needed to play Heavy Gear while leaving endless options to expand the game to fit your wants and needs. An out-of-the-box video review of the starter will follow shortly in addition to book reviews, background articles and battle reports.

Keep an eye out for the first battle report where I will be teaching my16 year old son to play and will be sure to include his thoughts on learning the game as well as the diversity of the system.

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Oct 052011
 

While the lawsuit has been going on for awhile now it appears there is some new news.   If you have not been to Dakka Dakka and to Bell of Lost Souls (BoLS) to read about it I suggest you go here and here.  I am going to recap a little bit of what is being said, but I am only going to recap the main portion of the posts.  I encourage you to visit the links and read them for yourself.

In a nutshell, Games Workshop filed suit against Chapterhouse because they (GW) claim Chapterhouse has infringed on the intellectual property of Games Workshop.  Chapterhouse motioned for a dismissal saying that GW must cite where the infringement is.  So far it seems GW has not defined the areas of infringement.

The post on BoLS by BarCode states that GW has taken the following actions in response to the lawsuit.

  • They have put some Tyranid and Eldar releases on hold until the legal matters have been settled.
  • The Tervigon kit will not be released.  Instead they will release a new monster.
  • Thunderwolves will no longer be released.
  • GW will go to a single wave release schedule.

I don’t know about you but not all of those are bad things.   OK, I am bummed out by the fact that Nids and Eldar are on hold.  But the truth is GW made that  choice not Chapterhouse.  Do I agree with it?  That is both a yes and a no.  Which I will cover in more detail in a minute (it is all opinion).

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