Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes

 Paizo Publishing  Comments Off on Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes
Jan 152015
 

belkzenPathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes

$19.99

 

Prepare for war! The Hold of Belkzen, an orc-dominated wasteland, is as inhospitable as its bloodthirsty inhabitants. These dangers, along with a history of warfare and ruin, make it a land ripe for adventure, and Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes gives Game Masters all they need to explore this savage setting.

 

This 64-page gazetteer of the Hold of Belkzen presents information on the region’s many dangerous geographical features and orc-run settlements, more than a dozen detailed orc tribes and adventure hooks to incorporate them into a campaign, and new monsters including the dread Juggerloathe, the haunting Burning Child, and orc-bred warbeasts. No Game Master running a campaign in or near the Hold of Belkzen should be without this must-have guide to one of the Pathfinder Campaign Setting’s most savage lands.

 

Monster Codex for Pathfinder in October

 Paizo Publishing, Pathfinder  Comments Off on Monster Codex for Pathfinder in October
Sep 182014
 

e0a918a0-4135-44d5-bfc8-65eae9956b08FOR IMMEDIATE RELEASE

PAIZO ANNOUNCES MONSTER CODEX

20 of Fantasy’s Most-Iconic Beasties Come to the Pathfinder Roleplaying Game

REDMOND, WA (September 17, 2014): Paizo, Inc., publisher of the Pathfinder Roleplaying Game, announces today the forthcoming Monster Codex, a tome of 20 of fantasy’s most-iconic monsters and a mountain of new rules and pre-made stat blocks to bring these creatures to the Pathfinder Roleplaying Game. Pathfinder Roleplaying Game: Monster Codex is available to pre-order now via paizo.com, and will be released on October 22, 2014. (MSRP $39.99 hardcover/$9.99 PDF).

A great tool for busy Game Masters, the Pathfinder Roleplaying Game: Monster Codex gives a wide range of challenges for a variety of foes, from the nefarious drow to ruthless orcs. Each monster includes an in-depth look at its society and ecology, new rules like feats, spells, and magic items designed to complement the race, and archetypes built to give monsters a new edge. From a simple encounter to an entire campaign, the Monster Codex provides everything needed to make these monsters the center of the action.

Pathfinder Roleplaying Game: Monster Codex includes:

  • Comprehensive chapters for 20 iconic monsters, including the boggard, bugbear, drow, duergar, fire giant, frost giant, ghoul, gnoll, goblin, hobgoblin, kobold, lizardfolk, ogre, orc, ratfolk, sahuagin, serpentfolk, troglodyte, troll, and vampire.
  • Archetypes for each entry, allowing monsters of that race to be full integrated with their class choices.
  • Over 10 new stat blocks for each monster, utilizing the new rules from their entry in the book.
  • Advice and tips for Game Masters to include these monsters in their game, and simple templates to customize the monsters in countless ways.

In the Pathfinder Roleplaying Game, players take on the role of brave adventurers fighting to survive in a world beset by magic and evil. The Pathfinder RPG is currently translated into multiple languages, and the vibrant Pathfinder universe has been licensed for comic book series, graphic novels, miniatures, plush toys, and apparel, and is being developed into a massively multiplayer online roleplaying game.

THE STRANGE Player’s Guide

 Gaming News  Comments Off on THE STRANGE Player’s Guide
Aug 092014
 

st2

THE STRANGE Player’s Guide

$19.99 SRP

 

This will be a 96-page softcover book that will give a brief introduction to the setting and provide information needed for character creation. GMs can give this to their players to introduce them to the game. It’s also really handy at character creation time, or any time it’s useful to have another copy of the most important rules at your gaming table.

Pathfinder Technology Guide

 Paizo Publishing, Pathfinder, RPG's  Comments Off on Pathfinder Technology Guide
Aug 022014
 

pathfinder tech guideTechnology Guide

$19.99 SRP

 

Ever wondered how a laser gun would function in a world full of magic and traditional fantasy weaponry? Look no farther than the Pathfinder Campaign Setting: Technology Guide! Packed with 64 pages of new technology rules for the Pathfinder Roleplaying Game, this indispensable resource for Game Masters running adventures in the land of Numeria, the setting of the Iron Gods Adventure Path, will supercharge any fantasy game looking to add futuristic and alien technology.

 

 

 

Inside this book you will find:

 

-Scores of technological weapons, armor, and other items, including plasma grenades, force fields, and pharmaceuticals.

-New uses of skills to interact with technology, allowing players to translate computer code, place and disarm explosives, and disable electronic devices.

-Rules for crafting technological items.

-New archetypes allowing existing character classes to specialize in using or battling technology.

-The technomancer prestige class, frequently used by the members of Numeria’s sinister Technic League.

-Rules for cybernetic implants, power generators, artificial intelligences, and much, much more!

Mutants and Masterminds: Gadget Guides Sourcebook From Green Ronin

 Green Ronin, RPG's  Comments Off on Mutants and Masterminds: Gadget Guides Sourcebook From Green Ronin
May 122014
 

gadget guideMutants and Masterminds: Gadget Guides Sourcebook

$29.95 SRP

 

Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Roleplaying Game, from armor and weapons to psychic crystals and steamtech. Each section of the book looks at a particular type of gadget, putting together the effects and modifiers from the Hero’s Handbook to create a catalog of ready-to-use items.

 

It also includes expanded material on the inventing, artificing, and ritual rules from the M&M Hero’s Handbook. What Power Profiles did for super-powers, Gadget Guides does for gear, making it a great character creation and in-play resource for both players and Gamemasters.

 

136 pages, full color, softback

Author: Steve Kenson

PDF available now at DriveThruRPG.

 

 

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May Pathfinder releases

 Paizo Publishing, Pathfinder  Comments Off on May Pathfinder releases
May 012014
 

All right, I think I am turning into a fan boy,  I am excited about several of these.

Alchemy1Player Companion: Alchemy Manual (PFRPG)

$12.99 SRP

Harness the powers of alchemy with Pathfinder Player Companion: Alchemy Manual!

 

Along with nearly 100 never-before-seen alchemical items, this volume features a brand-new rules subsystem for creating potent alchemical items on the fly using a variety of alchemical reagents and alchemical recipes. Learn the secrets of the alchemists of Thuvia, the poison masters of Daggermark, daring Darklands apothecaries, and more.

 

Whether you’re brewing the magical dwarven ales of the Five Kings Mountains or honing the deadly secrets of the Daggermark Poisoners’ Guild, you’ll discover all the tools you need inside the Alchemy Manual!

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Pathfinder Map Pack: Dungeon Dangers

 Paizo Publishing  Comments Off on Pathfinder Map Pack: Dungeon Dangers
Dec 162013
 

Dungeon DangersPathfinder  Map Pack: Dungeon Dangers

$13.99 SRP

 

Pathfinder Map Pack: Dungeon Dangers contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Jason A. Engle, that combine to form a modular, customizable dungeon filled with trapped passages, haunted chambers, monster lairs, and more!

 

Combine the included tiles with those from the Dungeon Corridors Map Pack to create an enormous mega-dungeon!

 

Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.

 

Wet, dry, and permanent markers erase from the tiles! With revised packaging that includes a reusable box for easy storage, Map Packs have never been so useful!

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Legend of the Five Rings: Naishou Province (RPG)

 RPG's  Comments Off on Legend of the Five Rings: Naishou Province (RPG)
Aug 272013
 

Legend of the Five Rings Naishou Province (RPG)Legend of the Five Rings: Naishou Province (RPG)

$19.99 SRP                                                                         

 

 

“May you live in the most interesting of times.”-Old Akodo curse

 

In a forgotten corner of the Empire of Rokugan lies the small Naishou province. Unremarkable in virtually every way for as long as anyone can remember, the provincial governor of Naishou died under mysterious circumstances some time ago, and since then, things in the province have gotten interesting. Intrigue and treachery have become the order of the day, and even the most honorable of samurai find themselves placed in impossible positions, both by the plots of enemies hidden in the shadows as well as by the machinations of their own allies.

 

Secrets of the Empire: Naishou Province provides both Game Masters and players with new tools to enjoy the world of Rokugan with a level of detail that has never been attempted before. One entire province of the Empire has been completely detailed, although room has been left for individual groups to fill in the blanks with their own ideas and creations.

 

In this book you will find:

  • A map of the Naishou Province, taken from the records of the Imperial Cartographers of the Emperor!
  • All the information on Toshi no Naishou, the provincial capital and the center of its most intense and unforgiving intrigue!
  • The Lion Elite Spearmen School, a time-honored tradition of warfare previously only seen in other incarnations of the Legend of the Five Rings brand!

 

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Shadowrun 5th ed Review

 Catalyst Game Labs, Featured, RPG System Review  Comments Off on Shadowrun 5th ed Review
Aug 052013
 

 

Shadowrun

Shadowrun (Photo credit: Wikipedia)

So the gang at Catalyst has redesigned Shadowrun and released 5th edition. We managed to get our hands on a PDF copy to look at. But before we get into this review I have to let you know that this is a re-visitation for me of the Shadowrun world. I haven’t played SR since about 1986. I have dabbled with a little bit of the fiction here and there, and I even picked up an almanac or two for reference material. With that being said I asked the powers that be (Jason Hardy) a lot of questions about the changes. I even purchased the 4th ed book as reference material. So you’re going to get the impression of an individual who took a crash course on the two game systems. It’s my hope that you can see how simple the system is.

 

With all of the above taken into consideration let’s dive right in. The very first thing I noticed was that the table of contents is huge – five pages. Before going any further I jumped right to the back of the book to see if there was an index; my favorite tool in most gaming books. Along the way I discovered an intricate bookmark system built into the PDF. Needless to say I found the layout of the book to be impeccable. The book is riddled with tables that make it easier to use. Did I mention this book is huge!

 

The art is not quite what I expected. Don’t get me wrong it tells the visual story of Shadowrun very well. I was just expecting something a little darker. I will admit I want prints of every night city scape they have in the book. There is something very alluring about the light pollution.

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Jul 132013
 

20130710Matt takes you on a journey into the land of the Fey.  Where he tries to talk about the Fey Revisited Campaign Setting for Pathfinder with out spoiling the Contents too much.  this book covers Gremlins, Sprites, Rusalka, Murderous Redcaps, Norn  and more.  If you are a game master this is a video you might like to watch.

 

 

 

You can learn more about Pathfinder at Paizo.

 

 

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