Mars Attacks: Ten-Minute Takedown

 Dice games, Steve Jackson Games  Comments Off on Mars Attacks: Ten-Minute Takedown
Jan 262015
 

Mars Attacks: Ten-Minute Takedown

Destroy the earthling cities with your flying saucer!

Mars Attacks: Ten-Minute Takedown is a fast-playing dexterity game of Martian aggression and global destruction. Flick the custom die from your flying saucer at the earthling cities, and claim their points as you destroy them. It’s easy to learn, and the evocative art is sure to grab attention.

MSRP: $9.95

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New from Pokemon Primal Clash

 Card Games, Gaming News  Comments Off on New from Pokemon Primal Clash
Jan 072015
 

Primal clashAfter centuries asleep, the deep power of Primal Groudon-EX erupts from the land as Primal Kyogre-EX crashes in from the sea, riding titanic waves into battle! With colossal new arrivals like Mega Gardevoir-EX and Mega Aggron-EX, the Pokémon TCG: XY: Primal Clash expansion is alive with the primordial power of Ancient Traits – plus all-new Spirit Link and Special Energy cards!

 

Let the earth shake and the oceans thunder, and get ready for a primal clash like no other!

 

You can view a card list here.

 

13th Age: Eyes of the Stone Thief

 Pelgrane Press  Comments Off on 13th Age: Eyes of the Stone Thief
Dec 182014
 

stonetheif13th Age: Eyes of the Stone Thief (Hardback, Full Color, 13th Age RPG Supplement)

$44.95

 

Can you kill the dungeon before it kills you?

 

In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting you.

 

The Stone Thief rises. Enter it, find its’ secrets and defeat it – or die trying.

Mars Attacks: Humanity Resists

 Mantic Games  Comments Off on Mars Attacks: Humanity Resists
Nov 192014
 

mars attacksMars Attacks: Humanity Resists

$64.99

They came from another planet and now they want ours! Hundreds of alien soldiers run rampage as the Martians launch their invasion of Earth. In the small town of Greenville, the streets are choked with rubble and civilians are dead or in hiding. The army is on its way, but they may already be too late. This is the day that the people of Earth will remember forever more. This is the day that Mars Attacks!

 

 

 

 

 

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Alien Uprising

 Gaming News  Comments Off on Alien Uprising
Aug 092014
 

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Alien Uprising

$69.99 SRP

 

Tensions have been high with the alien “bug” races of the galaxy – the Zothren – and your ship has crash landed on the planet Hive IV, one of the more renegade “bug” planets. You quickly set up perimeter force fields and begin surveying the surrounding terrain for debris from your ship, only to find it scattered everywhere. Then you see them – at first only a few “bug” scouts, but then the numbers begin to increase all around you: archers, slashers, and even the monstrous brutes. This is more than a scouting party; this is a war party! They begin to attack the shields as the crew starts to retrieve debris. The SOS has been sent and a ship in the sector has responded, but can it get to you before the “bugs” overwhelm your crew? Can you repair parts of the ship and use it as a defense? Can you repair the hull and fire up the engine to lift off? It’s all in the hands of the crew – your hands.

 

In Alien Uprising, the player crew must either hold off the Zothren attacks until the rescue ship arrives, or repair the ship and lift off from the hostile planet before being destroyed. To achieve either of these goals, the crew must work together, using their unique skills and chosen actions to perform a number of tasks, defend themselves, and retrieve and repair equipment and the ship.

 

To establish the actions available each turn, the first player rolls custom dice, then each player chooses an action for the turn, starting with the first player. The available actions include combat, engineering, reload/recharge first aid, scout, and wild; the dice also have an alien icon that shows the speed of the enemy while limiting the actions that players have available to them. Players also have unique character skills, and the game can be set to higher levels of difficulty for more experienced players.

 

1-5 players

Ages 14+

90-120 minute play time

THE STRANGE Core Book Hardcover

 Gaming News  Comments Off on THE STRANGE Core Book Hardcover
Aug 082014
 

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THE STRANGE Core Book Hardcover

$59.99 SRP

 

Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling Chaosphere of the Strange. Worlds teeming with life, with discovery, with incredible treasures, and with sudden death.

 

Worlds sometimes jealous of our own.

 

The secret plunder of these worlds draws the brave, the daring, and the unscrupulous – and it draws dangerous enemies from these recursions back to our Earth.

 

And slowly but inexorably, it draws the attention of beings from beyond Earth’s shoals – beings of unfathomable power and evil from the unknown reaches of. . .

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The Strange is a game that crosses multiple worlds, called recursions, which player characters can explore and defend. In The Strange, your characters change with each world they travel to, taking on new aspects suited to that recursion’s unique laws and structures. Eventually, as characters progress, they might even gain the ability to create a recursion of their own!

 

This will be a full-color hardcover coming in at 416 pages. It will be lavishly illustrated and organized, referenced, and annotated, very much on the model of Numenera. The goal is to make it a breeze and a joy to run this game, and–if you get the print version – something beautiful that game lovers will want to keep on your coffee table in between games.

Cosmic Patrol: The Moon Will Be Ours

 RPG's  Comments Off on Cosmic Patrol: The Moon Will Be Ours
Aug 152013
 

Cosmic Patrol The Moon Will Be OursCosmic Patrol: The Moon Will Be Ours

$24.99 SRP

 

 

Cosmic Patrol is a pen and paper roleplaying game set in the retro-future of the 1940s-50s. It’s a wild and dangerous place, so make sure your atomatic raygun is loaded and your rocketship is fueled. You’ll need them, cadet! The Moon Must Be Ours! is a complete campaign setting, focusing on the Patrol’s invasion of the Moon and the fight against the Moon Men.

 

Cosmic Patrol is a narrative, cinematic game that’s easy to learn and can be played with little preparation. Players not only control their characters, but build the plot and fill in the details as they go.

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Savage Worlds: Nemezis

 Gaming News  Comments Off on Savage Worlds: Nemezis
Aug 032013
 

NemezisSavage Worlds: Nemezis

$24.99 SRP

The ancients foresaw the coming of vile beasts. Monstrosities born at the dawn of the universe that would awaken from their millennia-long slumber to destroy the Earth and humankind. These monsters were dubbed the Dark Gods by the forgotten prophets of days past; according to their grim vision, nothing could stop these beings from destroying the human race. The prophecies were all true. Deities have awakened and destroyed the Earth. And humanity responded with firepower. The prophets did not realize just how much power the human race would have in the Time of Judgment. They did not understand the destructive power of plasma weapons. They could not imagine an armada of starships able to launch hundreds of thousands of missiles at once. The monsters may have almost godly powers, but the majority of them still vaporize when hit by a megaton warhead!

You are one of the people who do not fear inhuman beasts, servants of the dark deities, or other unspeakable forces. You have discovered the secrets of the corrupt, debased nobles of Bariz. You have tracked down cultists of the Dark Gods trying to take over Ash even as it freezes. And as for the monstrous spawn, well, hunting trips on Cor have challenging game at last!

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Parsec RPG

 RPG's  Comments Off on Parsec RPG
Jun 292012
 

Parsec RPG

$ 20.00 SRP

 

Parsec is a science-fiction tabletop RPG that sticks close to what is feasible given what we know about the world today – the only big “cheat” is the new technology of faster-than-light travel. The setting is composed of things we can easily imagine in our own future, without any supernatural elements like psionics or magic. It’s a simple, versatile game, and you can probably teach the system, create characters and be ready to play in an hour or two the first time you sit down. Through this game, you portray stories of people who are living on Earth or elsewhere in our solar system about 100 years in our future. You tell their stories one scene at a time, focusing on the conflicts they get into, the secrets they know, and what they want most. Meanwhile, around them, neo-feudal corporations and a new world government fight for supremacy on a ravaged Earth while the very first FTL drive-ships change space travel forever. The stories you tell take place in vast post-urban wastelands, the crumbling fringes of great cities, cutting-edge and vibrant city cores or inside vast arcologies – or off-world, on permanent space-stations in orbit around Earth, colonies on Luna or Mars, mining operations in the Asteroid Belt, outposts on Europa or Titan, or on one of the many ships connecting all of them. Whether your character is an urban tribal insurgent or a corporate spy or a space-faring pirate captain, a simple system helps you get your character into interesting conflicts and fight her way out of them.

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New for Hero System in April

 Gaming News, RPG's  Comments Off on New for Hero System in April
Mar 102012
 

Book of the Empress

$39.99 SRP

 

THE POWER OF THE EMPRESS The Champions Universe features many deadly super villains, but perhaps the most dangerous of them all is Istvatha V’han, Empress of a Billion Dimensions. Ruler of an empire that encompasses much of the Multiverse, she now has her sights set on the greatest prize of all: Champions Universe Earth! —a history of the Empress, from her earliest days conquering single planets up to her recent attempts to invade Earth’s dimension —an in-depth look at the Empress herself — her powers, motivations, and resources —a review of the Imperial Legions — the mighty V’hanian military — including its regular soldiers, superhuman soldiers, weapons, and vehicles —a description of the Multiverse of the Champions Universe, including its nature, its structure, and numerous example dimensions —a description of the V’hanian Empire itself, including V’han’s regents and viceroys, the imperial bureaucracy, the Imperial Security Force, how she plans and executes the conquest of a dimension, and her current plans for Earth

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