Cubicle 7 Entertainment launch Cold War espionage setting for Call of Cthulhu on Kickstarter

 Cubicle 7, Kickstarter, RPG's  Comments Off on Cubicle 7 Entertainment launch Cold War espionage setting for Call of Cthulhu on Kickstarter
Jun 252015
 

Cold War Packshot550Cubicle 7 Entertainment launch Cold War espionage setting for Call of Cthulhu on Kickstarter

Following on from their first two smash-hit Kickstarters, Cthulhu Britannica: London and The Lone Wolf Adventure Game, Cubicle 7 Entertainment Ltd have announced that their latest project – World War Cthulhu: Cold War – is now live on Kickstarter!

World War Cthulhu: Cold War is a new Call of Cthulhu setting full of thrilling espionage, tense horror and sudden betrayal set at the height of the Cold War in the 1970s. The tangled webs of the spymasters tear and rejoin, double and triple agents make their moves and counter-moves, and it’s hard to be sure which side you’re really working for. Nuclear destruction hangs over everyone, and a few people at the heart of western intelligence continue their personal battle against the insidious influence of a much older enemy…

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Game of Crowns From AEG

 AEG, Card Games  Comments Off on Game of Crowns From AEG
May 172015
 

Game of ThronesGame of Crowns

$29.99

 

Many will sit on a throne, but only one can wear the crown!

 

Long ago, the great Ruelen Empire was united under a single banner. In the aftermath of Ruele’s Doom, the Empire was shattered, torn apart into nine houses each led by one of the Emperor’s former council. The realm was thrown into bitter conflict, as each of the nine houses vied for power over the others–each seeking to reunite the broken Empire under their rule. This conflict became known as the Game of Crowns.

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A Distant Plain: Insurgency in Afghanistan

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Jul 232013
 

A Distant PlainA Distant Plain: Insurgency in Afghanistan

$78.00 SRP

 

 

Afghanistan; a scene of tribal, ethnic, colonial, and Cold War conflict across the ages. Into this cockpit dropped a multinational post-9/11 coalition to root out al-Qaeda and replace the hardline-Islamist Taliban regime that harbored it. A quick invasion and regime change portended quiet reconstruction and good governance, but it was not to be so. In their sanctuary across Pakistan’s border, the Taliban rebuilt for an insurgency that would ensnare the Coalition in the tangle of Afghan rivalries, shifting allegiances, and warlordism that the West could at first only distantly grasp.

 

A Distant Plain features the same accessible game system as GMT’s recent Andean Abyss but with new factions, capabilities, events, and objectives. For the first time in the Series, two counterinsurgent (COIN) factions must reconcile competing visions for Afghanistan in order to coordinate a campaign against a dangerous twin insurgency situation and strategic challenges will be new.

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