Spartan Games November releaeses

 Halo, Spartan Games  Comments Off on Spartan Games November releaeses
Nov 052015
 
HFCV05HFCV05
Assault Carriers are monumental symbols of Covenant power, and among the deadliest implements wielded by the Prophets in their war against humanity. Each Assault Carrier is a potent instrument of conversion and compliance, capable of deploying thousands of troops and numerous fighter craft, backed by an array of devastating energy projectors that can burn entire continents to ash: a single CAS is sufficient to quell all but the most pernicious heresy, rebellion, or parasite outbreak. Colossally expensive to construct and few in number, the rare loss of an Assault Carrier is mourned by the entire Covenant.
Every major Covenant fleet has at least one Assault Carrier at its heart, if only because carriers themselves require a significant number of support vessels when operating away from High Charity or major outposts. Multiple carriers in a single fleet is unusual, but not unheard of. For example, the crusading Fleet of Sacred Consecration, commanded by the Prophet of Regret himself, is led by twin Assault Carriers, the Solemn Penance and Day of Jubilation. Together, these massive warships have scoured dozens of human worlds and bring righteous destruction to those within the Covenant who dare stand in the way of the Prophet’s holy mission.
Contains: 1 resin Assault Carrier, 1 Medium/Small Sprue, 1 custom Formation Base, 1 Formation Sprue, 4 Covenant Token Sheets, 1 bag of 10 Halo Dice, 2 Statistics Sheets and A5 Formation Overlay Sheets. Model supplied unpainted and unassembled.

HFUN05HFUN05
The Punic and its sister ships were the first of a new breed of warships drafted to fight a new style of colonial war in the waning years of the 25th century. Officially designated Space Control Vehicles, these massive carriers could transport and sustain entire Colonial Military Authority (CMA) expeditionary and interdiction campaigns in the remote Outer Colonies for months at a time, crushing dissent and terrorism before it could fester and spread. At least, that was the intent before Covenant fleets threatened humanity with extinction.
Punic-class supercarriers have served the UNSC well in numerous campaigns and holding actions during the Covenant War, including the heroic last stand above Estuary and as base stations for the decisive counterinsurgency and evacuation operations on Charybdis IX. Unfortunately, the destruction of each supercarrier also means an irreplaceable loss of elite crews and materiel that slowly erodes the UNSC Navy’s overall effectiveness. By 2552 only a handful of Punics’ remain spaceworthy, including the Trafalgar, pride of Reach’s defense fleet.
Contains: 1 resin Supercarrier, 1 Medium/Small Sprue, 1 custom Formation Base, 1 Formation Sprue, 4 UNSC Token Sheets, 1 bag of 10 Halo Dice, 2 Statistics Sheets and A5 Formation Overlay Sheets. Model supplied unpainted and unassembled.

Continue reading »

Darkness Comes Rattling From Wyrd Miniatures

 Board Games, Wyrd Miniatures  Comments Off on Darkness Comes Rattling From Wyrd Miniatures
Sep 172015
 

darkness comes rattlingDarkness Comes Rattling

$65.00

When Mother Moon create the sun, she also inadvertently created something twisted: the celestial snake Darkness.

 

Darkness knew only bitterness and jealousy, hating those things which it did not have. In its jealousy, it rose up and swallowed the sun, plunging the world into a perpetual twilight. It is now up to the heroes of the Tribes of Man to gather the lost spirit weapons and hunt down the great snake in order to save the sun and their world.

Continue reading »

Porto Carthago From Iron Games this June

 Board Games  Comments Off on Porto Carthago From Iron Games this June
May 222015
 

portoPorto Carthago

$65.99

 

Carthage – long before the deadly conflict with Rome, was one of the most important sea and economic powers of its time. You are a senator, vying for power through your servants and connections but beware, you have enemies in your midst and they too, want power in the palace. Can you beat them at their own game or will you fall in the empire’s shadow?

 

 

Continue reading »