WarHammer Fantasy RPG: The Enemy Within from Fantasy Flight Games

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Nov 082012
 

WarHammer Fantasy RPG: The Enemy Within

Release Date: Nov 2012

$ 59.95

Who is the man in the black hood? Explore classic themes of corruption and betrayal in The Enemy Within, a massive campaign for Warhammer Fantasy Roleplay that takes characters all the way from their first sessions to the pinnacles of legend. A sinister figure stands poised to thrust the Old World into chaos, but fate has chosen an unlikely band of heroes to oppose him. Can you solve this mystery before it’s too late?

I know everyone of you have came up with a cool background for your favorite champion in your fantasy Warhammer Fantasy armies now is your chance to see if you can live up to you dream thanks to Fantasy Flight Games see how you do at making it all come true.

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Legends of Andor from Fantasy Flight Games

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Nov 052012
 

Legends of Andor

Release Date: Nov 2012

$ 59.95

 

Legends of Andor is a cooperative adventure board game for two to four players, in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor’s borders, the heroes will embark on dangerous quests in one of five unique scenarios. But as the clever game system keeps monsters on the march toward the castle, the players must balance their priorities carefully. Uncover epic tales of glory as you live the Legends of Andor.

Come check this and more out from Fantasy Flight Games and start saving the realm today.

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Mutants & Masterminds: Supernatural Handbook From Green Ronin

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Sep 302012
 

MM: Supernatural Handbook

Release Date: Oct 2012

$ 27.95

The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night. The Supernatural Handbook includes detailed information on character creation, horror-themed series, and adventure design, and a complete system for building your own supernatural menaces for your heroes to hunt (or to hunt them…). You’ll find hero and villain archetypes like the Curse-Burdened Adventurer, Noble Monster, Dark Emissary and Inhuman Juggernaut. The book also introduces the organization ARCADE (American Research Center for the Arcane Defense of Earth) and its agents, who wage a secret war every night. Join the fight against ancient evils and occult menaces with The Supernatural Handbook!

Come see more games and publishing at Green Ronin

The Dungeon Survival Handbook for D&D

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Apr 242012
 

4E: The Dungeon Survival Handbook

$ 29.95 SRP

Dungeons & Dragons 4E Into the Unknown: The Dungeon Survival Handbook The Darkness Beckons Being an adventurer is a hard business. Dungeons offer adventure, treasure, and glory, but they are fraught with deadly traps, vicious monsters, and sinister puzzles. It takes more than a stout heart and a sharp mind to survive. A hero must be equipped with knowledge and tools if he or she is to face the unknown and live to tell about it. Into the Unknown: The Dungeon Survival Handbook is a guide for players and Dungeon Masters who want to play in a Dungeons & Dragons game that explores dungeons and plumbs the blackest reaches of the Underdark. Whether you’re a Dungeon Master seeking to create a fantastic location populated with beholders and mind flayers, or a player looking to equip your character with the means to fight such threats, this book is for you. Players will find an assortment of new powers, equipment, feats, character themes, and player races, including the kobold and the goblin. For Dungeon Masters, the book is a trove of dungeon-building advice and details, including lore on classic dungeon monsters, some quirky companions for adventurers, a few timeless treasures, and tips for incorporating players’ character themes into an adventure. 160pg Hardcover

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Halls of Undermountain Coming soon for Dungeons and Dragons 4th Ed

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Mar 262012
 


4E: Halls of Undermountain

$ 29.95 SRP

Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils. Created ages ago by the wizard Halaster, the sprawling dungeon is a lair for terrible monsters and ruthless villains. In the dark chambers, they hunger for victims and plot the downfall of those who dwell on the streets above. Who will unravel the twisting labyrinth to reveal its secrets, claim its treasures, and stop the foul machinations of the dungeon’s denizens?

 

Halls of Undermountain presents a ready-to use dungeon detailing over eighty locations. The adventure offers a way for Dungeon Masters participating in the recent D&D Encounters season, The Elder Elemental Eye, to extend the adventure. In addition, this book provides all the ingredients to run a classic dungeon delve, including enticing treasures, deadly traps, a wide assortment of monsters, and two double-sided full-color poster maps. An adventure for characters of 1st – 5th level.

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