Sep 282015
 

Alliance Open 2015 033About a week ago I drove to Fort Wayne, Indiana for the Alliance Open House. This is primarily a trade show for retailers allowing them to meet with manufacturers, sit in on seminars, and engage other retailers. Since I’m a news and media guy I was coming in with curious expectations.  All of which I would soon find answers to.

Saturday

Alliance Open 2015 018The very first thing you get to do when you arrive is register and then play games.  Well, I spent as much time walking around and chatting with friends as I did gaming.  The first familiar face was Mike Webb, and then Tony Gulliotti, it wasn’t long before we were playing Dragon Tides.  Shortly after that I ran into Phil Reed and Rhea Friesen from Steve Jackson Games.  Rhea and I played Munchkin Gloom.  Wow, Munchkin Gloom is a unique experience.  Atlas did a great job with this.  I have never played Gloom and I want to know.  It’s like playing telephone with transparent cards that evolve. I spent  the rest of the night meandering and chatting with friends like Scott Morris and Aaron Brosman.

Sunday

My day started with a quick breakfast and a coffee from Panera, then I ran off to play some more games.  Mayfair ran a demo event for Extra Extra Extra, Trambahn, and Booty.  My table had a cool group of guys, Joel Pflannenstein and Gene Nutt.  They made this experience more memorable.

Alliance Open 2015 025Extra Extra Extra

This is a worker placement game that scales to meet your needs.  We spent about 40 minutes on this.  While there is a learning curve to making your newspaper, the ultimate goal is to score points based on the layout of your newspaper.  We only managed to play two turns in the time allotted, but I feel I have a solid understanding of Extra Extra Extra from this demo.

Trambahn

Trambahn is a card game for two players that is about trains and passengers.  Trambahn uses the cards to build a board of stations and terminals.  Then players draw their hand and play cards, the goal is to get as many passengers on their trains as possible.  Scoring is based off a value on each card and is triggered by placing a certain amount of cards on a terminal.  I was just getting comfortable with Trambahn when we moved to Booty.

Alliance Open 2015 029Booty

The Pirate game that has multiple ways to win.  Booty has a great mechanic where one player is the quartermaster.  He divides the booty into “rewards” then players, in turn order, decide if they want to keep the loot or not.  If the booty ever makes it back to the player that’s the quartermaster, he must take it and is no longer the quartermaster.  There are various treasures and commodities that vary in point value, the player with the most points is the winner.  I think we played about three turns and we had a blast.  I think this was the most explosive of the three games at our table.

I hope to be reviewing all of these for you very soon.

 

I moved out into the hall, looking for a seminar that peaked my interest.  I ended up in the room with WotC.  I was a bit skeptical about attending any of the seminars because they were geared for retailers, but they were fun and educational.  The truth is that the seminars cover a variety of topics.  Some focus on how to introduce games, ideas, or they are about new releases.  The Wizards of the Coast seminar I attended had a lot of good information.  The next D&D release is Adventurers of Sword Coast.  It’s going to have some great features like the Oath of the Crown Paladin.  They can absorb damage from other PC’s.  There will also be new backgrounds.  I kind of look at this book as a Player’s Handbook 2 for all of the content that already exists in 5th ed.

They have also teamed with GF 9 to make a new board game, Tyrants of the Underdark.  In Tyrants of the Underdark players are Drow.  The game will use deck building to manipulate territories on the board.

After that I had lunch with Gene and Joel.  It was a good time; we talked about art and games over pizza.

The next major event was the catered dinner with a menu of baked chicken, ribs, beans, corn on the cob, salad, desserts, and veggies.  While the dinner was good, we were entertained by the words of the industry as manufacturers made their presentations.  I didn’t take the notes that I should have for this, because I was eating, but they bring a lot of information to the party.  Next year I’ll use an audio recorder for the presentations.

Here are the notables from all the meals:

  • Andy Looney talks about Pyramids Deluxe edition
  • Dom talks about Dalek Dice
  • Paizo talks about Guild play – Retailers can sign up and get a freebie.  Oh and Hell’s Rebels is the 100th adventure path
  • Fantasy Flight talks about Runebound and Vampires
  • WotC plays Spell Singers
  • Wiz Kids shares Civil War!
  • Renegade Games talks about Gravwell and more.
  • Osprey chatted about their new games.  I played The King is Dead and I look forward to it in the future.

Alliance Open 2015 036After dinner I played in Settlers of Catan with 200 others.  I was really amazed by the finesse of such a large game.  This is the same game they use every year year to set a new record for playing Settlers of Catan.  The rules are streamlined for fast, timed play, both of which are needed for a large game.

Monday

Monday began with breakfast presentations, which I lumped into dinner above.  Then I hung out with Kenneth Solo of Checkmate Games and Lynn Potyen from The Gameboard most of the morning before moving into the Exhibitors hall where I quickly realized I misplaced my camera.  That began a search that was more of a goose chase that took about an hour and a half to find the right person.  Emily was praised by me for having such a good relationship with the hotel staff.  What a relief.  During the search I had many thoughts running through my head, mostly calling myself a dummy.

Alliance Open 2015 190Back on track, I managed to spend the rest of the day in the exhibit hall, taking pictures and mingling with manufacturers, like Kevin Siembieda and William Hungerford and retailers.  It was a wonderful experience, networking always is.  I focused on learning what retailers and manufacturers would like to see from a blogger.

This conference has proven itself worth its time.  It was balanced, I got a lot of game play in while networking, which was so beneficial to me.  Looking back at the show, I have a good idea of what to expect next year and I’m working on some ideas to make it even more interesting.

Now, if you’re a retailer, why should you attend Alliance Open House?  It’s non-stop information from morning til midnight.  On top of that you can meet other retailers and share successes and failures, which I think is a huge benefit to this show.  Everyone who is a manufacturer or an Alliance employee is very approachable, I can’t tell you how important it is to talk to these people.  They are there to help you.  Then you get to play new or newer games, I found that to be one of the best parts. Plus, you get to attend seminars like The Power of Product Knowledge Non-Gamer Parent Edition by John Kaufeld.

 

My best experience from the show was Munchkin Gloom.  It amazed me.

My worst experience was hearing that bloggers should put more humor into their production.   Humor isn’t my cup of tea, but I can try.

 

 

Alliance Open House 2015

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