The world of Neuroshima Hex is that of a post-apocalyptic world torn apart by a war between humans and machines. The remains of humanity took shelter in the ruins of cities and organized in small communities, gangs and armies. Conflicts between such groups are not uncommon and the reasons of such are numerous: territory, food or equipment. The Moloch are sent from the north and constantly patrol the ruined cities. Great wastelands that surround what was left of the greatest cities are home to another enemy – the Borgo – an army of gruesome mutants. One of humanity’s last hopes is the Outpost, a perfectly organized army that wages a guerrilla war against the Moloch. Nevertheless, most human settlements, including the Hegemony, are not concerned with war until it comes banging at their door…
Neuroshima Hex is a strategy game set in the post-apocalyptic world of Neuroshima. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Poserunek (Outpost). Each army deck consists of 35 tiles: an HQ, soldiers, support tiles, and special actions. As you build your army, you face many threats from a world on the brink of collapse. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game, that is, if you can survive that long.
Neuroshima Hex 3.0 includes rule corrections, new graphics, toughness counters, a solo variant with 55 puzzle cards that present you with challenging situations, and new multiplayer variants.