At Gen Gen Con Kevin and I chatted about Robotech Tactics, Rifts and all things Palladium. Kevin answers some good questions in here that are from Ben Parker, Jorel Levenson, Marnie Jefferson, Matt Trotta, Graham Bailey, Oscar Mardones Schopflin, and Dave Knighthawk. Thanks guys.
It’s always a good talk when I get to sit down with Kevin. I managed to ease drop a bit and while I can’t tell you what I heard I can affirm the plans for Robotech Tactics and Rifts are just out of this world.
The Drake is only about 50 pieces, but it seems like two hundred.
I this episode of Role-Play Ramblings Matt Lemke shares his gaming experiences with problem players, some of them include the wallflower, philosopher, rules lawyer and even the instigator. This short message is for Role-players at all levels of experience, but is most beneficial for GM’s. These tips can be applied to any game system.
If you like this please like it please give it a thumbs up on YouTube and if you know someone who would enjoy it please share. I had a lot of fun coming up with this seasons content and I would love to continue.
Next episode (targeted for Thursday) is “Who’s Telling the Story”. Is it the GM’s Story or the players?
Special Thanks to Owen K.C. Sthephens and Ryan Hale for their extra input on this season. I also have to thank all of my backers for making this happen. I wouldn’t have had the drive to do this without their support!
In this episode of Words with Sean Patrick Fannon and I talk about Savage Rifts. Sean shares with us the origins of this wonderful idea and some new mechanics. I think Sean is especially happy with the new Juicer rules, I know I am.
This is super exciting for me. I have been playing Rifts off and on for nearly thirty years and I love it each time. For me this is the perfect way to explore Savage Worlds a game that I have been putting off for about 4 years now.
In this interview Kevin and I talk about the new Robotech book for the space marines. Wave 2 loose target date, and the projects on his back burner.
I’m really looking forward to the the upcoming Rifts releases. Wave 2 looks promising, everyone I talked to, in the industry and fans, loved the models that were on display.
Rex and I chat about the Rifts Character creator he is generator. At this point it’s in early alpha and it basically fills a character sheet. It can easily generate tables, which I think is a great feature. In the future Rex would like it to do math.
If you have any questions visit http://rexbarkdoll.com/
In this first interview with Kevin Siembieada at Palladium Open House 2015 We discuss his early career, Palladium Fantasy and Rifts. We even get to touch upon TMNT and the Disavowed book slated for later this year.
I look forward to getting some Rifts action up and running in the near future.