D&D: Lords of Waterdeep: Scoundrels of Skullport Expansion

 D&D, RPG's, Wizards of the Coast  Comments Off on D&D: Lords of Waterdeep: Scoundrels of Skullport Expansion
Jul 202013
 

Scoundrels of Skullport ExpansionD&D: Lords of Waterdeep: Scoundrels of Skullport Expansion

$39.99 SRP

Scoundrels of Skullport adds brand new content for owners of the award-winning, bestselling board game, Lords of Waterdeep. It’s not one, but two, complete expansions; the sprawling dungeon of Undermountain and the criminal haven of Skullport.

 

Owners of Lords of Waterdeep can use one or both of these new subterranean locations to add depth to their game

experience. There’s also a new faction, the Gray Hands, so now a sixth player can join in the fun!

 

A complete copy of Lords of Waterdeep is required to play.

 

Contains:

37 Wooden Adventurer Cubes, Agents, Corruption tokens, and score marker

26 Adventurer Caravan, Victory Point, and control tokens

116 Intrigue, Quest, and

Lord of Waterdeep cards

24 Building tiles

1 Cardstock player mat

3 Game boards

1 Rulebook

1 Storage tray

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Railways of Great Britain

 Eagle Games, Railways Express  Comments Off on Railways of Great Britain
Jul 202013
 

Railways of Great BritainRailways of Great Britain

$35.99

Railways of Great Britain is an exciting new expansion for the Railways of the World board gaming system, featuring a board of Great Britain! You will need the pieces from Railways of the World (track, city tiles, bonds, money, empty city markers, trains and first player marker) to play Railways of Great Britain. It is mid-19th century Great Britain. The tramways that first appeared to transport coal have since been upgraded to railways. Numerous different companies (using different railway gauges) have connected to villages, towns and cities across the country. Invest wisely and guide your railroad to financial success as you take control of the Railways of Great Britain.

 

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Kolejka (Queue)

 Rebel Centrum Gier S.C  Comments Off on Kolejka (Queue)
Jul 192013
 

Kolejka (Queue)Kolejka (Queue)

$35.00 SRP

 

Get in a queue with your family in front of a store and experience a rush of genuine emotions! The board game Kolejka (a.k.a. Queue) tells a story of everyday life in Poland at the tail-end of the Communist era. The players’ task appears to be simple: They have to send their family members out to various stores on the game board to buy all the items on their shopping list. The problem is, however, that the shelves in the five neighborhood stores are empty. The players line up their pawns in front of the shops without knowing which shop will have a delivery. Tension mounts as the product delivery cards are uncovered and it turns out that there will be enough product cards only for the lucky few standing closest to the door of a store. Since everyone wants to be first, the queue starts to push up against the door. To get ahead, the people in the queue use a range of queuing cards, such as “Mother carrying small child”, “This is not your place, sir”, or “Under-the-counter goods”. But they have to watch out for “Closed for stocktaking”, “Delivery error”, and for the black pawns, the speculators, standing in the queue. Only those players who make the best use of the queuing cards in their hand will come home with full shopping bags.

On the product cards are photos of sixty original objects from the Communist era. The merchandise includes Relaks shoes, Przemyslawka eau de cologne, and Popularna tea, as well as other commodities that were once in scarce supply. The neighborhood also has an outdoor market but the prices there are steep unless, of course, you manage to strike a deal with the market trader. In this realistic game you really have to be savvy to get the goods. Are you brave enough to confront the everyday life of the 1980s?

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Machinations: Equilibrium League Event Kit

 Hordes, Privateer Press, Warmachine  Comments Off on Machinations: Equilibrium League Event Kit
Jul 192013
 

Equilibrium League Event Kit

Machinations: Equilibrium League Event Kit

 

 

The Machinations league for WARMACHINE and HORDES continues with Season Four: Equilibrium!

 

This kit (PIP99113) supports eight players and contains eight participation patches, a league poster, and a champion medal.

 

Contains:

8 participation patches

1 league poster

1 champion medal

 

Machinations: Equilibrium League Reinforcement Kit

 

 

The Machinations: Equilibrium league reinforcement kit (PIP99114) contains four participation patches, allowing you to add four additional players to your league.

 

Requires Machinations: Equilibrium League Event Kit.

 

Contains:

4 participation patches

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The New Science

 Game Salute  Comments Off on The New Science
Jul 192013
 

The New ScienceThe New Science

$50.00 SRP

 

Players control one of the great scientists during the 17th  century Scientific Revolution in Europe. Use your limited time and energy to make discoveries, test hypotheses, publish papers, correspond with other famous scientists, hire assistants into your laboratory and network with other people who can help your progress. Discoveries follow historical tech trees in the key sciences of the age: Astronomy, Mathematics, Physics, Biology and Chemistry. The scientist who accumulates the most prestige will be appointed the first President of the Royal Society.

2-5 players

Ages 12+

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Nothing Personal

 Game Salute, Nothing Personal  Comments Off on Nothing Personal
Jul 192013
 

Nothing PersonalNothing Personal

$50.00 SRP

 

The Capo is getting old and about to retire. You think maybe it’s time for you to make your moves from behind the scenes, to put the gangsters into play that support your goals. Among the five families, power plays, backstabbing, whacks, and broken promises are just business as usual, it’s “nothing personal.” Will you gain the most respect among them all or end up at the bottom of the river, sleepin’ with da’ fishes?

In Nothing Personal, players control the five families of organized crime and use their influence over gangsters in the chain of command to work the mobsters they control up to the office of Capo. Players attempt to gain the most respect in five turns (five years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery to move themselves  up the pyramid of mob power, or, if they fail, end up delivered to the Feds or worse.

3-5 players

Ages 13+

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The Myth Experience

 Featured, MERCS  Comments Off on The Myth Experience
Jul 182013
 

At Origins we had the chance to play Myth from MERCS miniatures.  Here is what we have to say after playing Slaughter field.

 

You can learn more about Myth on kickstarter.

 Posted by at 10:02 PM  Tagged with:
Jul 182013
 

In this Box Breaking Matt busts open the Eisenkern Stormtroopers from Wargames Factory  This box set makes 20 models.  These models are usable in nearly any genre of miniature game.  I have every intention of painting these guys up in Mars colors, yes the planet.

 

You can learn more at Wargames Factory.

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The Anime Pitch Party Game

 Asmadi  Comments Off on The Anime Pitch Party Game
Jul 182013
 

The Anime Pitch Party Game

$25.00 SRP

Channel A is a party game for both anime fans, and those that enjoy poking fun at anime and anime fans (so, everyone!). A pair of premise cards is put on the table, and all the players must craft an anime series pitch based on that theme! However, they can only design a title out of a random set of ten word cards in their hand. Will Love Ninja Z rule the day? Or will Battle Fight Battler EX be the new fan favorite?

After the titles are crafted, the players vote on who had the best premise and thirty-second pitch delivery. Because of the laughter that results, and the energy involved in pitching series, Channel A is an extremely easy game to demo, and attracts a crowd.

The game contains over three hundred extremely high quality durable cards, between the Premise cards and the Title cards.

3+ players

Ages 14+

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Firestorm Armada New Fleets

 Firestorm Armada, Spartan Games  Comments Off on Firestorm Armada New Fleets
Jul 182013
 

firestorm-armada

 

Hawker Industries Alliance Fleet (8)Firestorm Armada: Hawker Industries Alliance Fleet (8)

 

$75.00 SRP

 

As conflict in the Storm Zone intensifies, Hawker Industries readies its famously reliable vessels for front-line service once again. From the mighty Excelsior to the hardy Endeavour, these tenacious hulls are now outfitted with new shielding technology, state-of-the-art sensor arrays and devastating weapons systems. Emerging from space-docks across the galaxy, they stand ready to remind the Zenian foe that Hawker is still a name to be feared. 

 

Contains:

 

1 x Excelsior Class Battleship

 

3 x Resolute Class Cruisers

 

4 x Endeavour Class Frigates

 

Models unpainted and unassembled.

 

 

Works Raptor Alliance Fleet (9)Firestorm Armada: Works Raptor Alliance Fleet (9)

$75.00 SRP

The name Works Raptor has long been synonymous with arms design and manufacture. Single-minded in their pursuit of the science of war, the vessels of the Works Raptor fleet are uncompromisingly lethal. Utilizing unmatched stealth systems and powerful drive engines the Attrition Class Assault Carrier will always deliver its payload of Space Craft Wings, deadly torpedoes and elite, genetically engineered boarding marines into the enemies heart.

In turn the Interdictor Cruisers and Tyranny Corvettes sow chaos through their fleet, dissecting their prey whilst evading retaliation with ease.

Contains:

1 x Attrition Class Assault Carrier

4 x Interdictor Class Torpedo Cruisers

4 x Tyranny Class Corvettes

Models unpainted and unassembled.

 

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