aremis

Firestorm Armada Campaign Guide

 Firestorm Armada, Spartan Games  Comments Off on Firestorm Armada Campaign Guide
Jul 272012
 

Firestorm Armada Campaign Guide 1: Marauders of the Rift

Marauders, pirates, raiders, corsairs, call them what you will, this full colour Firestorm Armada Campaign Guide delivers to you page-after-page of thrilling information to take your space combat games to a new level. Six new factions are introduced, including the audacious Oroshan Imperium, along with statistics for numerous space vehicles, mercenary fleets, new in-game mechanics, a full campaign background and tabletop scenarios for you to game.

Killer Bunnies spotted attacking Kickstarter

 Gaming News  Comments Off on Killer Bunnies spotted attacking Kickstarter
Jul 252012
 

PlayRoom Entertainment has launched a kickstarter for Killer Bunnies and the Quest for the Magic Carrot Deluxe Edition.  The sponsorship slots are going fast.  If you want in on all the goodness hop on over to Kickstarter.

 Posted by at 3:21 PM

Tomorrow’s War Game Review

 Miniature Game Reviews, Miniatures, Osprey Publishing  Comments Off on Tomorrow’s War Game Review
Jul 252012
 

Tomorrow’s War is produced by Osprey Publishing for Ambush Alley Games.  The book is just the right size for the gamer, 260 pages.  It is fully embossed with several nice pictures and easy to use charts.  Even though the fog of war cards are available as a deck  I wish they  were removable.

There is not a models line for this game.  there is a complete list of manufacturers that carry adequate mini’s in both 15mm and 28 mm that can be used.

Tomorrow’s War is set in the 24th century.  Humanity has begun colonizing off world.  This has lead to the discoveries of new technologies and even alien races.

It is a game of Modern Warfare game.  It covers just about everything you want in Sci-fi, Vtol’s,off and on board artillery, reinforcements,and airstrikes.  It uses a pointless system for army construction.  That is to say that a marine is not x points.  Instead all troops are assigned a experience type ranging from green to elite.  Each troop type has a different die value for its skills.    Most of your troops in a game are green so it balances nicely.

The game mechanics are a little different.  As I mentioned before the experience of the troop determines the die value, Green troops use d6 while the best troops use a d12.  When making a skill check you would roll the appropriate die.  This is an opposed roll.  You may roll 5d6 against 3d12.   What is important about the system is that a success of 4 plus can be trumped by a higher opposed roll.  I have played the game and I like the system.

Tomorrow’s War is a great Sci-fi game for clubs. You can take it anywhere in the world and teach someone how to play, it is that easy. Without a point system it lacks the structure needed for tournaments.

What I would like to see in a future print run is a quick reference sheet.

 

I should note that the Fog of War cards are available at your retailer.

Digiprove sealCopyright secured by Digiprove © 2012
 Posted by at 2:26 PM

Victoriana 3rd Edition from Cubicle 7 in August

 Cubicle 7, RPG's  Comments Off on Victoriana 3rd Edition from Cubicle 7 in August
Jul 252012
 

Victoriana 3rd Edition

$ 49.99 SRP

 

The third edition of the Victoriana Core Rulebook includes: Complete and revised rules for making Victorian adventurers and resolving conflicts. Rules for creating technological marvels. Information on the world of Victoriana, including alternate diversions from actual history. A trove of supporting characters, from scullery maids and barristers to elementals and undead, as well as beasts both mundane and preternatural.

 

Enhanced by Zemanta

Mantic Games Kings of War August Releases

 Kings of War, Mantic Games  Comments Off on Mantic Games Kings of War August Releases
Jul 252012
 

Abyssal Dwarf Angkor Mortar (20)

$ 24.99

 

The Angkor mortar is a large artillery piece that fires huge shells filled with the explosive concoctions of the Iron-casters – any regiment it hits directly disappears in a cloud of smoke.

 

This Set Includes: 1 Plastic and Metal Heavy Mortar 2 Crew Mantic Point Base Mantic Carry Case with Protective Foam Models supplied unassembled and unpainted.

Continue reading »

Unhallowed Necropolis from Atomic Overmind Press

 Atomic Overmind Press, RPG's  Comments Off on Unhallowed Necropolis from Atomic Overmind Press
Jul 242012
 

Unhallowed Necropolis

$ 36.95

 

London sits at the heart of a vast and haunted empire. Within its sprawling fortifications, its teeming population lives alongside the spirits of the discarnate dead. Now, science has pierced the veil separating mortal man from death’s other kingdom. The mysteries of the hereafter stand ready to be revealed, but not all of the restless dead are willing participants. And the living, too, possess their own secrets. The deranged and traumatized inhabitants of the city manifest psychical abilities of a frightening magnitude. The asylums of the metropolis have become vast warehouses for the criminally insane, powder kegs of psychical energy in which human time bombs tick toward inevitable detonation. Unhallowed Necropolis details the secret history of the supernormal and introduces ghosts, psychics, and mediums to the Neo-Victorian World. Unhallowed Necropolis™ is the supernormal source book for Unhallowed Metropolis™ Revised, the gas-mask chic role-playing game of Neo-Victorian horror. Within its pages you’ll find… Complete rules for volatile psychics and the spectral entities that haunt the Unhallowed Metropolis™ Five new Callings—Alienist, Exorcist, Medium, Parapsychologist, and Psychic. The wonders of aether technology, new Qualities & Impediments, and much more

Enhanced by Zemanta

Arch from Tech Lab Games in August

 Card Games  Comments Off on Arch from Tech Lab Games in August
Jul 242012
 

ARC is an exciting, artful and new expandable card game based on the world of time travel. The future has been corrupted and manipulated by five powerful factions spread out through time. With each faction creating rifts in time for their own private goals – some for peace and others for world domination – mankind’s fate remains uncertain. In the realm of ARC you are a powerful time traveler known as an Aeon. Rifting through time from era to era you must use events, powerful items and your cunning wits to defeat all opposing Aeons. Gain control of the timeline and reshape the future! A time-spanning, expandable card game, ARC is introduced in five faction-themed, 63-card decks – Cyborg, Engineers, Mercenary, Politician, and Purist.

 

Enhanced by Zemanta

Figure Forge Cygnar Stormwall

 Figure Forge, Privateer Press, Warmachine  Comments Off on Figure Forge Cygnar Stormwall
Jul 242012
 

In this episode of Figure Forge Matt assembles the Stormwall from Privateer Press. The Colossals only look like tough models to put together. Watch the video all the way through before assembling yours. Matt had a couple of downfalls he wishes he could have avoided.

 

 

 

 

 

Thank you for watching.

Music Summer performed by Adam Emanon
Artist page at Mevio
http://www.musicalley.com/music/producers/producerLibrary/artistdetails.php?BandHash=eabd38cadf22340cf01945301b09a9fe
Terms
http://www.musicalley.com/music/producerTerms.php

Enhanced by Zemanta
Digiprove sealCopyright secured by Digiprove © 2012
 Posted by at 8:37 PM

Mistborn Review

 RPG Book Reviews, RPG System Review  Comments Off on Mistborn Review
Jul 212012
 
Crafty Games Logo

Crafty Games Logo (Photo credit: Wikipedia)

Mistborn is an RPG set in the fantasy steampunk setting created by Brandon Sanderson. Before getting too in depth with the review I must give Brandon two thumbs up on his involvement in the process of creating the game. He not only authors the introduction story, he makes comments throughout the book.

 

The book itself is large, 500 pages. It is really three books in one. It is well organized and follows a sensible direction for teaching you how to play the game. I did find myself wishing there was more art. The book opens with a short story. The short story does an excellent job of immersing you into this game world. Sharing with you some of the basic concepts, like how this world is different, and allomancy. Allomancy is “metal magic” or one’s ability to weave, control or manipulate the powers and effects a metal obtains.

The world of Mistborn is a world trapped in an industrial revolution. The government is a fascist one that basically makes you conform or die. A few people (your character maybe) take on roles of thieves and bandits. By skirting the law they are easily seen as rebels, and heroes.

Continue reading »

Digiprove sealCopyright secured by Digiprove © 2012

WOW TCG Battle of the Aspects Raid Deck Coming August 7th

 Card Games  Comments Off on WOW TCG Battle of the Aspects Raid Deck Coming August 7th
Jul 202012
 

WOW TCG Battle of the Aspects Raid Deck

$ 30.00 SRP

 

Contents: 60 Card Deck • 5 Oversized Dragon Aspect Multiplayer Hero Cards • 2 Oversized Deathwing Raid Boss Cards • 12 Token Cards • 8 Achievement Cards (for additional replayability) • 4 Limb Tentacle Cards (for additional replayability) • 1 Cataclysm Card (for additional replayability) • Treasure Pack ($5.99 Value) • Rulebook Play against the automated Deathwing Raid Deck with 2 or more friends. Includes additional cards to help alter gameplay against Deathwing for added replayability. Use any of the five Dragon Aspect oversized hero cards for epic multiplayer or one-on-one battles with brand-new deckbuilding rules.

Enhanced by Zemanta